Any Seven bet: This is the absolutely worst bet on the felt. On the surface it does not seem that bad. It is a simple bet. The player is betting that the next roll of the dice will be a 7 in any combination. If it rolls, the bet is paid 4:1. If any other number rolls, the player loses. Since the 7 rolls more than any other single number, this should be a solid bet. In reality, there are 36 possible ways that the dice can land, from one way each for a 2 or a 12 to five ways each for the 6 and 8. The 7 can roll six different ways. So, out of a possible 36 different combinations, 30 will lose, six will win. That's 30:6 or 5:1. The payout is 4:1, yet the odds against the player are 5:1. This gives the house a staggering 16.67% edge. For every $100 the player bets on Any Seven, he will lose $16.67. The only possible reason to make an Any Seven bet is as a hedge bet or insurance when trying to make the point number. This bet is also referred to as Big Red, since its thought bad luck to say the word "seven" any time besides the comeout.
Any Craps: This is betting that the next roll will be a 2, 3 or 12, and pays 7:1. However, the true odds are 8:1, creating a house advantage of 11.11%.
Betting the 2, 3, 11 or 12: This is betting that the next roll will be one of these 4 numbers. The correct odds against getting the 2 or 12 are 35:1, but the casino pays 30:1, with an edge of 13.89%. True odds for either the 3 or 11 coming up are 17:1, but the house only pays off 15:1, creating an 11.11% advantage.
Horn Bet: Players can bet on the 2, 3, 11 and 12 at one time. That means that the player has to wager in increments of $4. The player tosses their money at the stickman and says either "horn bet" or "around the horn." The stickman then divides the player's $4 into four $1 bets and puts each on the 2, 3, 11 and 12. If one of those numbers rolls, the player wins at whatever rate set by the casino, plus losing each of the other three bets - assuming he doesn't lose all four. |