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Betting Systems. Part 2

Monday 08th of September 2008    
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Labouchere System

Also known as the Cancellation System. The player starts by writing down 3 or 4 numbers. Then the player adds the two outside numbers and then bets the sum of them. This system can be used in Blackjack, Craps or Roulette.

If the player loses, he adds that amount to the end of the row; and if he wins, he strikes off the two outside numbers and bets the sum of the next two outside numbers. The player's sequence is finished when the player has won all bets and the numbers have all been struck off.

A losing sequence on 1-2-3-4 goes like this: Bet 1+4; lose and the sequence becomes 1-2-3-4-5. So the player bets 1+5 and wins, so he now has 2-3-4; so the player bets 2+4 for a win, which leaves a bet of 3.

Paroli System

The Paroli System is opposite of the Martingale System. The player starts with one bet and increases his bet when he wins rather than when he loses. This system can be used in Blackjack, Craps or Roulette

Players need to know how far they want to allow the bet to build before taking it back down to the initial starting bet and how much to raise after each win. This depends on the type of game involved and the odds of the bet. The advantage of this system is that players do not need a large bankroll, as it allows the profits to run and cuts short the losses.

1-2-3-6 System

This system is used when betting on even money in the casino. It sets limits on losses and sets limits on reward, thereby making it easier to walk away. Players risk two betting units for a chance to win ten units, although it requires a little luck along the way. This system can be used in Blackjack, Craps or Roulette.

The first bet is one unit. If the player wins, he should add another unit, making the second bet a total of three units. If the player wins the second bet, that's 6 units on the table. The player should then remove four units, making the third bet two units. If the bet wins, the player should add two more units, making a total of six units on the fourth bet. If the fourth bet wins, the player collects a total of 12 units, resulting in 14 units profit if the player wins at every stage.

If the player loses the first bet, the loss is one unit. If the player wins the first, but loses the second bet, the player's net loss is two units. If the player wins the second, but loses the third bet, the player profits two units. If the player wins the first three bets, but loses the fourth bet, he breaks even. If the player loses the second bet five out of six times and wins four consecutive bets once, he also breaks even.
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