As any gambler worth his salt will tell you, "the first loss is the cheapest." If a player starts out with 100 coins and loses it all, they need to quit. Sometimes a player needs to chalk things up to bad luck and realize there is no point in taking a beating that will be hard to make up.
However, if a player is winning, then they have to decide when is the best time to quit. First, the player might be at a machine that is on the verge of offering up a Royal Flush. If the player feels that a royal Flush is in the cards, they should keep playing even though they're winning upwards of 150 credits. With the credit feature of the machine, a player can easily see just how you're doing.
If the player feels fresh, they should keep playing the machine. But the moment the player realizes they are making mistakes because of fatigue, they should stop playing immediately, no matter how much they might be winning or losing. The player should either take a break or call it a day. Either way, it doesn’t pay to play while fatigued.
To make sure of a winning session, once a player hits the 150 credits mark, they should put away 50 of the coins they have won and play the remaining 100. Since payout buttons don't work that way, the player must make the mental decision to stop when the credits hit 100, then cash out.
If a player hits the 200 mark after making this decision, they can up the win to 125. Should the machine turn cold and the player finds themselves down to 125, they should cash out. If the machine remains hot, with big hands coming up one after the other, the player should stick with it.
Should the player get up to 350, they need to cash out at 275. By making such decisions on the way up, the player has the advantage of playing with a "hot" machine while being assured of leaving a winner. If the player never reaches that 150 mark, but hovers around 60-100, they should decide to cash out at 50, thereby assuring themselves of a nice win. Should the machine never get above 50, the player should leave when the machine credits drop to 0, so as to limit their losses to the few coins already played.
This is called “stop-loss” playing, and is similar to the theory used in the buying and selling of stock. Players using this strategy might not hit the top in winnings, but they give themselves the chance to keep adding to the winnings. |